This is a rather easy game with a fun layout. Twelve cards are delt in a circle, as the foundations, and the rest of the desk in eight piles. On the table, you may build in alternating colors. The goal is to move all cards to the foundations, building up, following suit.
>Topic<General comments
Grandfather's Clock is a good game for beginners. It is often solvable (though not always), the rules are simple and the layout is pretty. For the experienced player, however, it doesn't give much challenge.
>Topic<Rules
Twelve cards, a 2 up to a king, are dealt in a circle. These are the foundations. The rest of the deck are dealt in eight piles, the table. There is no hand or discard pile.
On the foundations you build upwards, following suit. The sequence has "wrap-around", so you may play an ace on a king and a 2 on an ace.
Only one card at a time may be moved.
On the table, you build downwards in alternating colors, also with wrap-around, so you may play a king on an ace etc.
On an empty space on the table, you may put any free card.
You win when all cards are played on the foundations. When that is done, the foundations all have the right "number" for their place in a clock, from 1 to 12 (queen).
>Topic<Strategy
Try to create free spaces. Once you have a free space, the chance for winning is dramatically improved.
>Topic<Source
This is a popular game that I have both found in my game books and in other computer card games.
>Topic<Related games
The game is related to all building games, but rather odd as such. It has many distant relatives, like Klondike, Canfield etc, but few close ones.
The layout may remind you of the very simple but almost unsolvable game Clock (not included in Solitaire House), but that is a very different game.